New York Times, Laura Parker
June 22, 2017
LOS ANGELES — Before the end of this year, people will be able to play the popular open-world action game The Elder Scrolls V: Skyrim in virtual reality. They will also be able to get their hands on virtual-reality versions of the first-person shooter game Doom, the post-apocalyptic game Fallout, and independent titles like Sisters, a horror game that explores virtual reality in an episodic format.
This flood of video game titles is an important marker for virtual reality. Even as the hype over the technology has outrun its actual adoption, the video gaming industry has continued to pour money and resources into embracing virtual reality, cementing its development and advancement — at least in the near term.
“The dream of virtual reality was born in our industry when we created the first virtual worlds,” said Michael D. Gallagher, president and chief executive of the Entertainment Software Association, a trade group for video game companies. “It's only natural our industry’s passionate and creative innovators, who share that dream, would lead the way in the development of virtual reality.”
Read the full article here.